Dutch Games Association (DGA) partners with RAGE (Realising an Applied Gaming Eco-system), the European flagship research project that develops advanced software components for (applied and entertainment) games with the goal to strengthen the Dutch (applied) game industry and making it the most advanced and leading game industry of Europe.
Game studios are now invited to check out over 30 alpha-version components at rageproject.eu. Components are available for social gamification, real-time emotion recognition via webcam, virtual characters (affective AI, procedural animation of gaze and gesture, emotion expression), automated adaptation, secure xAPI learning analytics, natural language processing, performance statistics and more. By reusing components rather than “re-inventing the wheel” (or trying to do so) game development becomes easier and more efficient. Since most components carry the Apache-2 open software license, the software can be forked and changed at will, and may be assigned a different license for commercial closed or open source usage.
Dutch Games Association has negotiated special support from RAGE for the studios that try-out components. They will be favoured with a hotline connection with the principal RAGE developers to discuss questions or ideas.
The link with RAGE fits into the ambition of the newly appointed board of Dutch Games Association, to make the Dutch game industry the most creative, advanced and leading game industry of Europe. Since 2017 the DGA board is composed of Hans Luijcks
(Ijsfontein), Maarten de Rooij (Fontys Academy for Creative Industries), Simon Usiskin (IQU), Maarten Stevens (8D Games), Rob Hulsen (Hulan), Wim Westera (Open Universiteit, involved in RAGE) and Horst Streck (Gamifier), and thereby covers key expertise in entertainment games, applied games, game research and game education.
ABOUT DUTCH GAMES ASSOCIATION
Dutch Games Association was founded in 2008 to help create a healthy climate for the Dutch games industry. With over 100 members its mission is to help the industry reach its full potential by connecting, serving and inspiring the industry and beyond on a national and international level. www.dutchgamesassociation.nl
The RAGE project (Realising an Applied Gaming Eco-system) is a European research initiative, funded by the Horizon2020 Programme of the European Commission, focusing on developing, transforming and enriching advanced technologies for making the development of games easier, faster and more cost-effective. www.rageproject.eu